﻿using PECommon;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PEProtocol;
namespace BattleServer
{
    /// <summary>
    /// 战斗进程账号系统
    /// </summary>
    public partial class BattleAcctSys : ILogic
    {
        public BattleNet mBattleNet { get;set; }

        public void Awake()
        {
            mBattleNet = BattleProcess.Instance.BattleNet;

            mBattleNet.AddServerHandle(CMD.ReqTokenAccess, ReqTokenAccess);
            
        }

        private void ReqTokenAccess(BattlePack pack)
        {
          
            
        }

        public void Destory()
        {
 
        }

        public void Update()
        {
            
        }
    }
}
